![]() ![]() ![]() The lighting is actually pretty decent and I have no complaints besides there shouldn't be a light over the cabinet as no one would put a light that would be useless there or make a light useless by putting a cabinet there. There's an orange version of the tiles or a carpet texture would do nicely. That's exterior tiling no one uses and you can tell because of the amount of grout. I'm not sure about this either but the ceiling texture maybe should be tiled 1 more time so it doesn't have such big panels in it. The top wall trim should either be removed or made into wood that's like 2 units tall and 1 thick (or some variant). May be Cntrl + LMB, but patch has to be selected beforehand) to align the arch texture to the wall texture (you may have to manually edit the middle or end verts of the arch to get them to align properly with the other side). If you need to align it properly to that wall, select the arch and Cntrl + RMB (Haven't mapped in a month. No one arches interiors and changes materials. Belongs more so under the light by QR just above the stand. It's too high up and I can't realistically see anyone putting a clock so high, especially above a light.
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